Online passes on console games are the DRM of gaming #EA get rid of them!!

February 15, 2011

I will not go into too much detail here right now but I do find this move towards using online passes for console games VERY lame….
(EA we are looking at you…) Example Dead space 2 (great game)- which requires an online pass to play the multiplayer online. Each pass is unique and bound to a specific user profile. Meaning once used it cannot be used by anyone else, so for example you can’t go to a friends house and go say check out multiplayer on his console (ok in DS 2 there a 2 day trail but still) and of course if you are into buying used games this means if you want play Dead Space 2 multiplayer with your used copy of the game you have to buy a new pass…

As much as I love the idea of the networked console it seems they are often used to squeeze more money out of costumers with added service and restrictions…
Again I have no problems paying for stuff/services that offers some sort of a benefit (say xbox live or ps3 gold) but stuff like online passes limits the way I can use a game
and for what? So that Devs make money out of second hand games? Honestly when I buy a game it should become mine and stuff like online passes really limit how and where I can play stuff and that is crap! Yes, somewhat related to one of favorite topics region locks for media… but err I do digress…
I might post a something more eloquent at a later date when I have a bit more time, but in the meantime dear players please let developers know that you think online passes or similar restriction on games are NOT what we want!